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Exclusive: A Deeper Look at the PlayStation 5

Catherine A. Leal



Sony released new details on the PlayStation 5 yesterday. The title contains the key details: Sony confirms the name of PlayStation 5, the release date of the 2020 vacation, but I am curious to see how good haptics feel in a joystick, instead of just scolding.

I think Joy-Cons’s “HD Rumble” on the Nintendo Switch is going in the right direction, but their tactics are too subtle.

However, I especially like that the triggers of the new Sony drivers receive real and physical comments:

The other big change Sony is talking about today is a technology called Adaptive Triggers, which will apply to the PS5 controller’s primary R2 / L2 triggers. According to Sony, developers will be able to program the resistance of the triggers.

However, this is just the hardware geek in me. The buttons that have a variable resistance depending on the game settings are just great. He gets a lot of information only by the physical feedback on his hands, that he verifies that a fruit is ripe or that he turns the handle of a door.

Instead of the digital world entering your eyes and ears, you can enter your fingers in a more elegant and interesting way than mere rumors.

The physical sensation of a thing also has a huge effect on your emotional response and how you feel on the screen. I prefer to write on my Pixelbook than on a MacBook, mainly because the keyboard is correct.

Although Chrome on Mac can do everything it can on a Pixelbook, I like to use a little more. This emotional response is important: there are game consoles to enjoy.

That is, unless they do not exist at all. I look forward to the next year of competition in the console market. It is more dynamic and interesting than at any time in the games since the time when Sega counted in the material space.

Sony, Nintendo, Microsoft, Google (and maybe even Apple?): Everyone has slightly different strategies (and sometimes overlap). I think this next round will be a lot more fun as a player than the last round of the console war.

Sony’s last two rounds against Microsoft were fun, but it was fundamentally which company could create more polygons and become more exclusive.

Microsoft has tried to change this talk by making the original Xbox One a new VCR media center with Kinect technology. Nintendo was a funny chaos agent, a Puckish figure dancing on the periphery, but he was not really involved in the fight.

But now, in 2020, you have:

Sony is looking to double its PS4 advantage, with one side of streaming games on any Android or iOS device.
Microsoft, completely punished by the debacle of the Xbox One, has returned to the game and has covered its bets with xCloud.

PC games remain relevant and remain the main place for advanced graphics.

Google, a new entrant, promises to change the entire ecosystem by placing the console in the cloud and allowing it to play with a $ 30 TV dongle.

Nintendo continues to act as an agent of chaos, it is only now that it occupies a position of strength and that a large number of independent developers are paying attention.

Apple, of course, adds Apple in this mix, maybe it’s finally doing something relevant in games with Apple Arcade and Apple TV.

Oculus (who, I repeat, employs my wife) continues to put pressure on virtual reality and, apparently, trusts Search.
Compared to the HD, 4K and HDR race, this next console war is much more interesting: it’s not even really accurate to call it a console war.

Instead, we have a group of companies that live up to their competing powers of innovation and new ways of distributing and playing games.

Sony’s seemingly minor announcement about the dynamic resistance of an activation button is another sign that video games will become weird again.

I can not wait to see how it will move and I hope we will have more winners, not just one or two. And I hope that, at the same time, the resolution of the toxic working conditions inherent in the development of games will become another point of competition between these companies.

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Google’s Nest devices can tell if you’re near with ‘ultrasound sensing’

Susan J. Dupre



Google knows that people do not like to have cameras in their homes, but he still wants to offer useful features, which depend on devices that know if you’re there. After all, the very idea of ​​ambient computing – a concept Google advocates in its various hardware departments – is based on devices that detect and adapt to you. Since the Nest Hub Max is Google’s only smart home camera to integrate a camera, the company needed to find a way to make sure its other products knew at all times. With ultrasound detection, a new feature announced today, Google may have found an effective workaround.

If you remember, Hub Max’s camera allowed her to recognize who was in front of her and reveal what Google called Proactive Notifications: relevant alerts for specific members of your household. Suppose your partner walks in front of the screen, Hub Max can show their appointments and their upcoming travel time (provided they have been added to your local network, of course).

The smaller Nest Hub, on the other hand, can not do that because it does not have a camera so it can not detect someone, not to mention who in particular is happening. Ultrasonic detection, however, might help. It will be deployed in new Nest devices, including Nest Hub, Nest Hub Max, Nest Mini and Nest WiFi hubs in the coming months.

The function works by using the device speaker to emit high frequency sound and leave the microphones tuned for feedback. By the way, do not worry about your beloved animals: Google told Engadget that the frequency used here was higher than the frequency that dogs can hear.) With a lot of calculations, machines can tell if there are four or five feet and do a variety of things. For the moment, ultrasound detection has the most obvious uses on the Max Hub.

When devices detect that you are standing near the screen, touch controls and detailed information are displayed, such as timers, weather forecasts, and your route. Walk beyond the four or five foot range and the interface changes to support larger fonts that you can read from further away and removes the onscreen controls because you can not reach them from anyway.

I was impressed by the effectiveness of this operation during a recent demo. As I walked away from the Nest Hub, a countdown developed to fill the entire screen when I was away. When I arrived within range, the timer returned to its normal size and buttons to stop and pause appeared.

When Google’s Nest Product Manager for Smart Screens, Ashton Udall, asked Nest Hub to retrieve their trip information, a map showing step-by-step directions and alternate routes appeared. When we walked away from the camera, the screen changed to indicate how long it would take, in the same font as the countdown. The numbers were green, indicating that the traffic was smooth, and Udall said the font color would turn yellow or red depending on the density of the road.


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Realme X2 Pro review: Super powerful, super affordable

Laura J. Wilson



Realme caused a sensation in 2019 with a series of devices at incredibly low prices, but the company now publishes its first phone that could be seriously described as high-end. The X2 Pro features Qualcomm’s fastest processor, a high refresh rate display, and a set of cameras with a giant 64 megapixel sensor.

All this means that the phone Realme is the most expensive so far, but the data sheet keeps it extremely competitive.

The industrial design of the X2 Pro is pretty boring, but there is nothing wrong with that either. A discrete drop of water appears on the screen, as well as a lower bezel slightly larger than the other three.

Realme has opted for a glass back panel for the X2 Pro, which feels better to the touch than previous plastic models, but which obviously compromises its durability.

Despite the small boxes, the X2 Pro manages to insert stereo speakers that sound pretty good. In combination with the above-average haptic feedback system, it’s clear that Realme wants to include features that more expensive Chinese phones often skim. Unfortunately, this does not extend to wireless charging.

The screen is a 6.5-inch 1080p OLED panel with an integrated fingerprint sensor and a refresh rate of 90Hz. Higher refresh rates are starting to spread on flagship phones such as the OnePlus 7T and (apparently) the next Pixel 4, and it’s really hard to go backwards once you’re using such a screen.

The use of Realme X2 Pro is incredibly smooth, especially for basic operations such as scrolling the timeline or scanning between pages of the home screen, where the text remains readable in motion.

The sensation of speed of the phone is enhanced by a Qualcomm Snapdragon 855 Plus processor, the fastest currently available on all Android phones. The X2 Pro comes with 6GB, 8GB or 12GB of RAM and 64GB, 128GB or 256GB flash storage.

The camera configuration includes Samsung’s same 64-megapixel sensor, a 13-megapixel telephoto lens, an ultra-wide 8-megapixel camera, and a 2-megapixel macro lens. There is also a 16 megapixel selfie camera.

The X2 Pro can charge up to 50W with Oppo’s super VOOC technology, which, according to Realme, should allow you to charge 80% of its full charge in half an hour.

The phone has a 4000 mAh battery. So it’s not as fast as Oppo’s new Reno Ace, with which it shares both the size of the battery and an almost identical industrial design, but the quick-loading solution .

If you think that sounds a lot like the OnePlus 7T, another phone manufactured as part of BBK Electronics’ global supply chain, you’re right. The screen, the processor, the speakers, the fingerprint sensor and other aspects of the phone are all similar, if not identical.

But the X2 Pro has an additional camera lens (of dubious value, of course), a bigger main sensor, and a faster, faster charge. The main advantage of OnePlus lies in its OxygenOS software developed on Android 10.

Realme uses Oppo’s ColorOS software, which is more influenced by iOS but remains stuck on Android 9 in its current iteration.

This may not be as disturbing if you consider the prices of this phone. In China, the X2 Pro costs 2,699 yuan (~ $ 380) for a 6GB / 64GB model, up to 2,899 yuan (~ $ 410) for 8GB / 128GB and 3,299 yuan (~ $ 465) ) for 12GB / 256GB.

It’s probably not that cheap once in China, but it’s clear that the X2 Pro will be less efficient than the OnePlus 7T and will probably be a serious contender for phones like the Mi 9T Pro / Redmi K20 Pro from Xiaomi.

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New Pixel 4 Stacks Up Against Other Smartphones

Eric L. Hannon



Google’s Pixel 4 made its official debut today. It will arrive soon, October 24, and you can book it now. But before you spend $ 799 for the Pixel 4 (or $ 899 for the Pixel 4 XL), here’s a quick look at how Google’s next smartphone compares to the competition:


Pixel 4: 5.7 “Full HD + Flexible Screen (OLED up to 90Hz)
Pixel 4 XL: HD Quad 6.3 “+ smooth screen (up to 90Hz OLED)
iPhone 11: Liquid Retina HD Screen 6.1 “(60Hz LCD)
iPhone 11 Pro: 5.7 “XDR Super Retina Display (OLED 60Hz)
iPhone 11 Pro Max: 6.5 “XDR Super Retina Display (OLED 60Hz)
Galaxy Note 10: Dynamic AMOLED + FHD 6.3 ”
Galaxy Note 10+: Quad HD 6.8 “+ Dynamic AMOLED


Pixel 4: 2800 mAh
Pixel 4 XL: 3700 mAh
iPhone 11: ~ 3000 mAh
iPhone 11 Pro: ~ 3200 mAh
iPhone 11 Pro Max: ~ 4000 mAh
Galaxy Note 10: 3500 mAh
Galaxy Note 10+: 4300 mAh


Pixel 4: Qualcomm Snapdragon 855
Pixel 4 XL: Qualcomm Snapdragon 855
iPhone 11: A13 Bionic
iPhone 11 Pro: A13 Bionic
iPhone 11 Pro Max: A13 Bionic
Galaxy Note 10: Qualcomm Snapdragon 855
Galaxy Note 10+: Qualcomm Snapdragon 855


Pixel 4: 6 GB of RAM
Pixel 4 XL: 6 GB of RAM
iPhone 11: not revealed
iPhone 11 Pro: not revealed
iPhone 11 Pro Max: not revealed
Galaxy Note 10: 8GB / 12GB (LTE / 5G)
Galaxy Note 10+: 12 GB
Pixel 4: 64 GB / 128 GB
Pixel 4 XL: 64 GB / 128 GB
iPhone 11: 64 GB / 128 GB / 256 GB
iPhone 11 Pro: 64GB / 256GB / 512GB
iPhone 11 Pro Max: 64GB / 256GB / 512GB
Galaxy Note 10: 256 GB
Galaxy Note 10+: 256 GB / 512 GB

Rear camera

Pixel 4: 12.2MP main and 16 MP telephoto
Pixel 4 XL: main telephoto and telephoto 16.2MP
iPhone 11: double 12MP ultra wide and wide
iPhone 11 Pro: Triple 12MP Ultra Wide, Wide and Telephoto
iPhone 11 Pro Max: Triple 12MP ultra wide, wide and telephoto
Galaxy Note 10: Triple 16MP Ultrawide, 12MP Wide and 12 MP Telephoto
Galaxy Note 10+: 16 MP ultra-fast, 12MP wide, 12MP telephoto and DepthVision camera

Video capabilities

Pixel 4: 4K at 30 frames per second; 1080p at 30, 60 and 120 frames per second; 720p at 240 frames per second (rear camera). 1080p at 30 frames per second (front camera)

Pixel 4 XL: 4K at 30 frames per second; 1080p at 30, 60 and 120 frames per second; 720p at 240 frames per second (rear camera). 1080p at 30 frames per second (front camera)

iPhone 11: 4K at 24, 30 or 60 frames per second; 1080p at 30, 60, 120 or 240 frames per second; 720p at 30 frames per second (rear camera). 4K at 24, 30 or 60 frames per second; 1080p at 30, 60 or 120 frames per second (front camera)

iPhone 11 Pro: 4K at 24, 30 or 60 frames per second; 1080p at 30, 60, 120 or 240 frames per second; 720p at 30 frames per second (rear camera). 4K at 24, 30 or 60 frames per second; 1080p at 30, 60 or 120 frames per second (front camera)

iPhone 11 Pro Max: 4K at 24, 30, 60 or 60 frames per second; 1080p at 30, 60, 120 or 240 frames per second; 720p at 30 frames per second (rear camera). 4K at 24, 30 or 60 frames per second; 1080p at 30, 60 or 120 frames per second (front camera)

Galaxy Note 10: 4K at 60 frames per second; 1080p at 60 frames per second; 720p at 30 frames per second
Galaxy Note 10+: 4K at 60 ips; 1080p at 60 or 240 frames per second; 720p at 30 or 960 frames per second


Pixel 4: 799 €
Pixel 4 XL: $ 899
iPhone 11: 699 USD (64 GB); $ 749 (128 GB); $ 849 (256 GB)
iPhone 11 Pro: 999 USD (64 GB); $ 1,149 (256 GB); $ 1,349 (512GB)
iPhone 11 Pro Max: 1,099 USD (64 GB); $ 1,249 (256 GB); $ 1,449 (512 GB)
Galaxy Note 10: $ 949
Galaxy Note 10+: USD 1,099 (256 GB); $ 1,199 (512 GB)
This article was published in early October on the basis of the first leaks of Pixel 4. It was updated on 10/15/2019 with the official information of Google’s launch event for the smartphone.

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