With recreation improvement prices climbing and publishers all the time in search of the following massive hit, it’s uncommon profitable recreation is a one-and-done affair. Much more usually, the most effective video games are was long-running collection, with sequels and spinoff video games aplenty. When that doesn’t occur, it’s uncommon, and it may be both as a result of the sport’s gross sales didn’t match its opinions, or its creators merely weren’t thinking about making one other recreation. For the most effective video games that by no means received sequels, Digital Tendencies checked out video games that weren’t was franchises, in addition to video games that had been the final of their collection with no signal of return.
Free Radical Design is greatest identified for the TimeSplitters video games, however the studio’s underrated psychological thriller simply may be its greatest work. Second Sight is a third-person motion recreation with telekinesis and psychic skills, set partially in an asylum and partially in a distant analysis facility. Hero John Vattic isn’t a one-man wrecking crew, with a degree of vulnerability that makes each selection necessary — whether or not or not it’s sneaking by enemies or launching objects at their heads.
Second Sight flew beneath the radar, presumably as a result of it launched so near the same Psi-Ops: The Mindgate Conspiracy, nevertheless it’s the extra attention-grabbing recreation of the 2. Instructed in non-linear order, its story options a number of large twists that utterly flip the sport’s occasions on their head, and it’s value seeing to the top.
Insomniac Video games has only a few dangerous video games in its library, and virtually all of them find yourself profitable. Ratchet & Clank stays in style and after Marvel’s Spider-Man, Sony even opted to buy the studio outright. Earlier than this, nonetheless, Insomniac created the superb third-person motion recreation Sundown Overdrive for Xbox One, mixing its earlier shooter expertise with platforming and Tony Hawk grinding for one thing wholly distinctive.
Sundown Overdrive‘s Xbox One exclusivity throughout a really tough interval for the console doubtless harm its gross sales, regardless of the sport’s essential reward. Sony has said in an interview that it isn’t prioritizing the collection going ahead, nevertheless it did launch on PC ultimately.
Learn our full Sundown Overdrive evaluation
Child Icarus: Rebellion
The Tremendous Smash Bros. franchise has saved designer Masahiro Sakurai remarkably busy through the years. One exterior recreation he did take time to develop was Child Icarus: Rebellion in 2012. The third-person and rail-based shooter felt like fantasy Star Fox, with full voice performing and fourth-wall-breaking humor. On-line aggressive multiplayer and charming characters made it look like Nintendo’s subsequent massive franchise, and a giant step up from the unique NES and Recreation Boy variations.
Tremendous Smash Bros. followers can’t be glad, nonetheless, and Sakurai returned to the preventing collection with Tremendous Smash Bros. for Nintendo 3DS, Tremendous Smash Bros. for Wii U and Tremendous Smash Bros. Utlimate. An Rebellion sequel has already been ruled out, as has a contemporary port. Pit will doubtless solely dwell on in Smash Bros. now.
Learn our full Child Icarus: Rebellion evaluation
The most effective video games FromSoftware has ever made, Bloodborne took the Darkish Souls formulation and made it quicker, ditching heavy armor and shields for noticed cleavers and pistols. Its gothic Victorian structure and Lovecraft-inspired enemies felt distinct from the Souls collection, as did its extra agile fight and horror parts. However with the sport and its sole enlargement launched, Bloodborne was put apart in favor of Darkish Souls three and Sekiro: Shadows Die Twice.
Maybe Sony and FromSoftware have plans for a sequel on PlayStation 5, however the five-year wait since Bloodborne launched has solely gotten tougher. The sport’s creepy universe is ripe for exploration and enlargement, and there are certain to be loads of terrifying monster designs floating inside director Hidetaka Miyazaki’s head.
Learn our full Bloodborne evaluation
DmC: Satan Could Cry
Sure, the Satan Could Cry collection as an entire did return in 2019 with the exceptional Satan Could Cry 5, however its reimagining DmC: Satan Could Cry underperformed when it launched six years earlier. The sport ditched the primary 4 video games’ storylines and canon in favor of a darker They Dwell story that considered firms and right-wing information shops as covers for demons. It saved the collection’ traditional fight, however improved the digicam and streamlined the weapons.
Did DmC take the collection too removed from its roots? Fairly presumably, as its model of Dante was much less corny and self-deprecating, nevertheless it was nonetheless one of the vital spectacular motion video games of the Xbox 360 and PlayStation three period. With a cliffhanger ending improved by a DLC episode, the sport is dying for a full sequel.
Learn our full DmC: Satan Could Cry evaluation
Advance Wars: Days of Smash
Nintendo has no scarcity of tactical role-playing video games due to the resurgent Fireplace Emblem collection. Nonetheless, it has been properly over a decade since Advance Wars: Days of Smash and there’s no signal of a sequel. The military-themed turn-based recreation scratched a distinct itch than Fireplace Emblem, placing consideration extra on battle ways than particular person characters. The darker tone of Days of Smash particularly acquired a blended reception, which can have had one thing to do with the collection’ hiatus.
Within the meantime, successors have begun popping up. Tiny Metallic was one of many first to hold the mantle, and the fantasy-themed Wargroove constructed on Advance Wars’ mechanics in 2019. Nonetheless, nothing can examine to Nintendo’s personal video games.
L.A. Noire was one of the vital groundbreaking journey video games ever made when it launched in 2011. Oddly, it has stayed largely uncopied within the years that adopted. The sport’s investigation and interrogation programs trusted gamers to identify necessary clues by facial expressions and environmental particulars, and these moments had been punctuated by intense motion. Solely a digital reality-exclusive model that bundled collectively a number of missions would observe.
The probabilities of a sequel are very low. Developer Group Bondi closed months after the sport’s launch, and its subsequent venture was canceled after publishers pulled out. It could doubtless be as much as writer Rockstar Video games to develop a follow-up, if one had been ever made.
Learn our full L.A. Noire evaluation
Lengthy earlier than Homefront, there was Freedom Fighters, developed by Hitman studio IO Interactive. Set in an alternate historical past the place the Soviet Union invaded the USA, the sport targeted on guerilla warfare and underground ways to overwhelm the occupying drive. As gamers progressed and accomplished missions, they might recruit extra resistance fighters and additional drive the communists from New York Metropolis.
Although a deliberate sequel by no means emerged, there’s a slight likelihood IO Interactive ultimately brings again Freedom Fighters. After it cut up from Sq. Enix, it took the rights to the IP, although the success of the latest Hitman video games imply it could possibly be years for the sequel to launch.
There have been dozens of Closing Fantasy video games launched through the years, however solely three Chrono video games, and solely two of these launched exterior Japan. It’s an injustice, as these two video games are each wonderful. Chrono Set off stands as top-of-the-line — if not the most effective — role-playing video games of all time, and its PlayStation successor Chrono Cross builds on its timeline-hopping gameplay and Techs system.
Chrono has by no means had the identical title recognition of Closing Fantasy, and with no new recreation in 20 years, it’s not possible there’ll ever be a sequel. A 3rd recreation known as Chrono Break was truly deliberate, with its ideas being moved into Final Fantasy Dimensions II after it was in the end canceled.
BioWare is most well-known for the Mass Impact collection, Baldur’s Gate, and Star Wars: Knights of the Previous Republic, nevertheless it developed the Xbox-exclusive Jade Empire simply earlier than the Xbox 360 launched. The Chinese language-influenced action-fantasy recreation additionally featured a binary morality system known as “Means of the Open Palm” and “Means of the Closed Fist,” constructing on the sunshine aspect and darkish aspect of Star Wars and setting the state for Paragon and Renegade in Mass Impact.
Maybe as a result of it launched so late within the unique Xbox’s life, Jade Empire‘s sales were disappointing. BioWare’s later successes with Mass Impact and Dragon Age imply a sequel isn’t doubtless, however its core gameplay and storytelling are pretty much as good as something the studio has ever executed.