Skyrim Anniversary Edition is about to be a pain for modders

The Skyrim Anniversary Edition, when it releases on August 30, could cause issues for mod creators and render your existing Skyrim mods useless.

Mods modify the fundamental code or structure of a game to make significant modifications, such as better textures, changes in how the game is played, or even radical alterations. There’s a modification for Skyrim that turns Thomas the Tank Engine into an enemy NPC.

Many of these mods have become important aspects in enhancing Skyrim for PC players. Because of the Anniversary Edition of Skyrim, these mods may now be unplayable.

The Skyrim Special Edition is the 64-bit version of the original Skyrim, which includes the Creation Club (a place to purchase mods recommended by Bethesda) and 26 other yet-to-be-released creations.

The Anniversary Edition will not be a separate entry on Steam; instead, it will be an update to your existing Skyrim Special Edition installation, and it could render existing Skyrim modding unusable.

The problem is that because Bethesda has updated previous versions of Skyrim, it’s changed some of the code. This has resulted in mods not working with the current edition of Skyrim.

As the developer notes, anybody who created code to create mod software for prior versions of Skyrim will have to rewrite it for this new Anniversary Edition. This implies that if you use mods in your game, your favorite mods may be unplayable for an extended period of time.

However, if your modifications fail after the Anniversary Edition upgrade in August, a member of the mod installer team Wabbajack has said that he or she will develop downgrading software so users may return to older versions of games to have their Skyrim mods function.

Of course, this implies you’ll miss out on any new features included in the Anniversary Edition.

Mod support has long been an issue.

Modders have already run into difficulties with Skyrim Special Edition. The Bethesda Creation Club, whenever it updates, somehow damages the Skyrim Script Extender (SKSE), a plug-in required by many of the greatest Skyrim mods to function.

Many Skyrim Special Edition users have chosen to only update Steam when they launch the game in order to avoid this issue.

Fallout 3’s Games for Windows Live requirement has been removed as of a recent update, which was also produced by Bethesda.

Fallout 3 utilized Visual Studio 2019, and it appears that Mods created for Games for Windows Live and Visual Studios 2019 are having compatibility difficulties, making some of them unplayable.